# Description
Done in cooperation with the SiN Mapping Team. This PR gives a partial
detailing pass to lighthouse. Some of its key new features are:
1. The largest and most advanced Supermatter Engine mapped thus far.
2. Reworks to the Salvage/Cargo department
3. Spawners for senior roles
4. More detailed office spaces for many roles.
5. Detailing pass for Security & Engineering
6. Rebalancing the station's engineering department to accomodate for
having such a massive new engine. No roundstart TEG anymore, AME is
"Undersized", uranium generators with fuel added, along with a variety
of power device related flatpacks supplied to engineering. There's many
flatpacks in the solar arrays for engineers looking to upgrade solars.
7. Reworked maints bar.
Don't merge this until @OldDanceJacket signs off on it.
<details><summary><h1>Media</h1></summary>
<p>
Security detailing:

Maints Bar:

Security Checkpoint now a Senior Officer's Office

New Salvage Dock, the old salvage dock now contains a fun easter egg
that I won't show here (Faridabirb.png):

Atmos changes to accomodate for Supermatter & upcoming Malf AI update

Power room changes:

New Supermatter Engine!

Engine Control Room & Senior Engineer's Office!

</p>
</details>
# Changelog
🆑 VMSolidus & The SiN Mapping Team
- add: Lighthouse Detailing Pass, including the new largest, most
advanced supermatter engine to date!
- tweak: Lighthouse Cargo fully updated
- tweak: Lighthouse medical given a surgery room along with some minor
brush up work.
- tweak: New kitchen and botany area for Lighthouse
- tweak: Lighthouse' laser tag arena is now a large boxing arena.
- tweak: Lighthouse reporter area moved to dorms.
- fix: Fixed a crash to desktop with the cargo telepad that was
unreported despite being on 5 of our maps.
(cherry picked from commit 7c4953a0f774c08a55780b704c52bc29d687b8dc)