Solaris
7755a83f5d
Battery Percentage and Add More Details to Battery Loads. ( #1913 )
...
# Description
This PR is a direct port from goobstation. It allows you to see battery
percentage and more detailed device wattage.
Before:

After:

---
# Related PRs
https://github.com/Goob-Station/Goob-Station/issues/33854 - Link is
dead(ArtisticRoomba)
https://github.com/Goob-Station/Goob-Station/issues/28487 - Link is
dead(Kevin Zheng)
---
# TODO
- [X] Port Battery Percentage over
---
# Changelog
🆑
- tweak: SMES/Substations/APC show battery percentage now
- tweak: All devices show full wattage in the power monitoring console.
Co-authored-by: Nathaniel Adams <60526456+Nathaniel-Adams@users.noreply.github.com >
Co-authored-by: VMSolidus <evilexecutive@gmail.com >
(cherry picked from commit d5ef8bc19dc885975e33f999543524df1cbeaeac)
2025-03-21 17:05:27 +03:00
Spatison
a2557f75a6
Upstream ( #129 )
2024-11-21 17:49:04 +07:00
DEATHB4DEFEAT
47b10a01b0
Catch-Up Cherry Pick 2 ( #944 )
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# Description
Picked 400 commits (and skipped many, many more) from WizDen since #540 .
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).
---
# TODO
- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything
---
# Changelog
🆑
- add: Merged 400 WizDen PRs. Happy testing!
---------
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
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Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com >
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com >
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
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Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com >
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com >
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: nao fujiwara <awkwarddryad@gmail.com >
Co-authored-by: Michael <107807667+Doc-Michael@users.noreply.github.com >
Co-authored-by: Vasilis <vasilis@pikachu.systems >
Co-authored-by: Lamrr <96937466+Lamrr@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
Co-authored-by: Jay <67732946+DuskyJay@users.noreply.github.com >
Co-authored-by: Just-a-Unity-Dev <67359748+Just-a-Unity-Dev@users.noreply.github.com >
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Co-authored-by: RumiTiger <154005209+RumiTiger@users.noreply.github.com >
Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com >
Co-authored-by: Ty Ashley <42426760+TyAshley@users.noreply.github.com >
Co-authored-by: exincore <me@exin.xyz >
Co-authored-by: 0x6273 <0x40@keemail.me >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
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Co-authored-by: Łukasz Mędrek <lukasz@lukaszm.xyz >
Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com >
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Co-authored-by: Джексон Миссиссиппи <tripwiregamer@gmail.com >
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Co-authored-by: FoxxoTrystan <45297731+FoxxoTrystan@users.noreply.github.com >
# Conflicts:
# Content.Client/Input/ContentContexts.cs
# Content.Client/Lobby/LobbyState.cs
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml.cs
# Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
# Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
# Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Input/ContentKeyFunctions.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
# Resources/ConfigPresets/EinsteinEngines/default.toml
# Resources/Prototypes/Alerts/alerts.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
# Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
# Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/keybinds.yml
2024-10-19 14:53:37 +07:00
VMSolidus
08822e34ba
Cherry-Pick Antag Refactor ( #734 )
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This cherry-pick's Wizden's Antag Refactor, which is needed for all
future antag updates, as well as for me to cherry-pick over Cultists(Who
are going to need some editing to fit the antag refactor), Changelings,
Heretics, and Wizards. I actually selected the White-Dream-Public
version of the Antag Refactor, due to it having commits made tailored to
our repository, so it comes prepackaged with all the changes necessary
for our repo-specific content.
https://github.com/frosty-dev/ss14-wwdp/pull/10
Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com >
Co-authored-by: ThereDrD <88589686+ThereDrD0@users.noreply.github.com >
Co-authored-by: Jeff <velcroboy333@hotmail.com >
Co-authored-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com >
Co-authored-by: Timemaster99 <elijahrobot@gmail.com >
Co-authored-by: luckywill339@gmail.com <luckywill339@gmail.com >
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com >
Co-authored-by: Azzy <azzydev@icloud.com >
2024-08-15 10:11:48 -07:00
chromiumboy
a37bf27456
Power monitoring console overhaul ( #20927 )
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* Prototyping whole station wire map
* More prototyping
* Added icons for the different power distributors and toggleable cable displays
* Power cable layouts are now only sent to the client when the power monitor is open
* UI prototyping
* Power monitors can now see the sprites of distant entities, long entity names are truncated
* Updated how network devices are added to the player's PVS
* More feature prototypes
* Added source / load symbols
* Final prototype! Time to actually code it properly...
* Start of code clean up
* Continuing code clean up
* Fixed UI appearance
* Code clean up complete
* Removed unnecessary changes
* Updated how power values are calculated, added UI warnings for power sinks and power net checks
* Updated how power values are calculated again, added support for portable generators
* Removed unnecessary files
* Map beacons start toggled off, console map now works outside the station, fixed substation icon
* Made some of Sloth's requested changes. Power distributors don't blink anymore, unless selected
* Moved a number of static variables in PowerMonitoringHelper to sensible places in the main files. Added a NavMapTrackableComponent so that you can specify how individual entities appear on the navmap
* Updated the colors/positions of HV cables and SMESes to improve contrast
* Fixed SMES color in map legend
* Partially fixed auto-scrolling on device selection, made sublists alphabetical
* Changed how auto-scroll is handled
* Changed the font color of the console warning messages
* Reduced the font size of beacon labels
* Added the station name to the console
* Organized references
* Removed unwanted changes to RobustToolbox
* Fix merge conflict
* Fix merge conflict, maybe
* Fix merge conflict
* Updated outdated reference
* Fixed portable_generator.yml
* Implemented a number of requested changes, move bit masks to a shared component
* Navigate listings via the navmap
* First attempt at improving efficiency
* Second attempt at optimization, entity grouping added for solar panels
* Finished solar panel entity joining
* Finished major revisions, code clean up needed
* Finializing optimizations
* Made requested changes
* Bug fix, removed obsolete code
* Bug fixes
* Bug fixes
* STarted revisions
* Further revisions
* More revision
* Finalizing revisions. Need to make RT PR
* Code tidying
* More code tidying
* Trying to avoid merge conflicts
* Trying to avoid merge conflicts
* Removed use of PVS
* Improving efficiency
* Addressed a bunch of outstanding issues
* Clear old data on console refresh
* UI adjustments
* Made node comparison more robust. More devices can be combined into one entry
* Added missing component 'dirty'
(cherry picked from commit 1de682e23fd3cb832fa3328a7e6c4bd4b1a858f7)
2024-01-22 18:28:33 +01:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Nemanja
2d08f02d23
Material generators from Afterlight ( #18387 )
2023-07-31 14:42:38 -04:00
TemporalOroboros
3ac4cf85db
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
faint
2f85b5ea3c
Little NodeContainer ECS ( #17702 )
2023-06-28 21:28:38 +10:00
Pieter-Jan Briers
e3ec80b648
Don't show grilles in the power monitor ( #16962 )
2023-05-30 15:34:45 -07:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Flipp Syder
2c6158e115
Wires refactor ( #7699 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-05-06 12:35:06 +10:00
20kdc
70cd3d18ca
Power Monitoring Console ( #7849 )
2022-05-04 10:59:40 -07:00