DEATHB4DEFEAT
1132b058ff
Fewer Mid-Round Events ( #486 )
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# Description
Ports and improves
https://github.com/Simple-Station/Parkstation-Friendly-Chainsaw/pull/59
Slows rounds down so the station doesn't always have to evacuate in a
blaze and can instead leave complete.
Also makes Survival not stupidly destructive and gives a chance for the
shift to last a decent time.
Allows servers to configure the times themselves if they want to, so
defaults don't matter too much.
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# Changelog
🆑
- tweak: Mid-round events will occur much less often
2024-06-25 16:47:09 -04:00
Nemanja
3445fba888
basic station event commands ( #20371 )
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* basic station event commands
* ouagh
2023-09-27 21:59:12 +02:00
Nemanja
59349b1b9b
Gamerule Entities, Take 2 ( #15765 )
2023-04-25 20:23:14 -04:00
metalgearsloth
d3552dae00
Revert "Gamerule Entities" ( #15724 )
2023-04-24 16:21:05 +10:00
Nemanja
39cc02b8f9
Gamerule Entities ( #15513 )
2023-04-24 15:20:51 +10:00
Kara
3fd226d9f0
Extended rework & ramping event scheduler ( #11362 )
2022-10-18 19:51:47 -07:00
Moony
f9c48cc42d
Make events less frequent. ( #11053 )
2022-09-05 18:40:31 -07:00
Leon Friedrich
c627280c2f
Fix events.enabled ( #10345 )
2022-08-10 16:15:44 +10:00
Kara
b9a0894d7c
Event refactor ( #9589 )
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* Station event refactor
* Remove clientside `IStationEventManager`
we can just use prototypes
* Basic API idea
* Cruft
* first attempt at epicness
* okay yeah this shit is really clean
* sort out minor stuff
* Convert `BreakerFlip`
* `BureaucraticError` + general cleanup
* `DiseaseOutbreak`
* `FalseAlarm`
* `GasLeak`
* `KudzuGrowth`
* `MeteorSwarm`
* `MouseMigration`
* misc errors
* `PowerGridCheck`
* `RandomSentience`
* `VentClog`
* `VentCritters`
* `ZombieOutbreak`
* Rewrite basic event scheduler
* Minor fixes and logging
* ooooops
* errors + fix
* linter
* completions, `RuleStarted` property, update loop fixes
* Tweaks
* Fix #9462
* Basic scheduler update fix, and fixes #8174
* Add test
* UI cleanup
* really this was just for testing
2022-07-10 20:48:41 -05:00