Cooper Wallace
8d7752467a
Wizard Recall shows Disappearing text at Coordinate ( #35272 )
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* Add prediction for coordinate based popups
* Remove use of deprecated EntityCoordinates.ToMap
* RecallItem displays disppearing text at entity coordinates
* Update Content.Shared/ItemRecall/SharedItemRecallSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Shared/Popups/SharedPopupSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Add ItemRecall message for witnesses
* Update Content.Shared/ItemRecall/SharedItemRecallSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Locale/en-US/item-recall/item-recall.ftl
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Fix namespace issues
* Fix Loc string
* Dont fixstuff tired..
* Prefix THE
* Filter around the entity, and remove recipient if needed
* Alphabetical imports
* Update Content.Client/Popups/PopupSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* fixup
* Better handling.
---------
Co-authored-by: Cooper Wallace <CooperWallace@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
(cherry picked from commit e0d911bc4727c33f3cf68cb1cdce464a04a29d8b)
2026-02-11 18:44:33 +03:00
DEATHB4DEFEAT
47b10a01b0
Catch-Up Cherry Pick 2 ( #944 )
...
# Description
Picked 400 commits (and skipped many, many more) from WizDen since #540 .
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).
---
# TODO
- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything
---
# Changelog
🆑
- add: Merged 400 WizDen PRs. Happy testing!
---------
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
Co-authored-by: FungiFellow <151778459+FungiFellow@users.noreply.github.com >
Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com >
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com >
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
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Co-authored-by: Vasilis <vasilis@pikachu.systems >
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Co-authored-by: Ty Ashley <42426760+TyAshley@users.noreply.github.com >
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# Conflicts:
# Content.Client/Input/ContentContexts.cs
# Content.Client/Lobby/LobbyState.cs
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml.cs
# Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
# Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
# Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Input/ContentKeyFunctions.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
# Resources/ConfigPresets/EinsteinEngines/default.toml
# Resources/Prototypes/Alerts/alerts.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
# Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
# Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/keybinds.yml
2024-10-19 14:53:37 +07:00
Tayrtahn
1e38668f7e
Add two-message overload to PopupPredicted ( #26907 )
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Added two-message overload to PopupPredicted
2024-07-11 21:42:55 -07:00
Nemanja
1a5ed01b16
disallow unanchoring or opening panels on locked emitters/APEs ( #26600 )
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* disallow unanchoring or opening panels on locked emitters/APEs
* no locking open panels
* oops
* needback feedback
* Update Content.Shared/Lock/LockSystem.cs
* Update Content.Shared/Lock/LockSystem.cs
* Update Content.Shared/Lock/LockSystem.cs
* sanity
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-07-11 21:11:46 -07:00
Tayrtahn
549d4f18cd
Add SharedPopupSystem.PopupPredicted ( #25811 )
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* Added SharedPopupSystem.PopupPredicted
* Documentation improvement
(cherry picked from commit 0738829510d823bf0f22eaf197f6f5cc3744bbc3)
2024-03-07 01:52:38 +01:00
metalgearsloth
b6a3448108
Make popups nullable ( #24802 )
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This standardises it with audio and whatever. Me when I sprinkle nullchecks everywhere.
Was 50/50 on making new non-nullable methods but figured it would bloat too hard and you can't access strings by .Value anyway.
(cherry picked from commit 606c5a8c8b1005de62c33d5de888f67a8eae0ccc)
2024-02-08 12:26:32 +01:00
Leon Friedrich
e66c0b5035
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Kara
add503c97c
Kill SharedEntityExtensions and all popup extensions ( #20909 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-10-20 15:29:43 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
deltanedas
ddc2785110
rcd refactor ( #15172 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-05-01 23:46:59 +10:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
Kara
dc28b58468
Visual popup types ( #9523 )
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* Visual popup types
* Pass over `PopupCoordinates` and `PopupCursor`
* `PopupEntity` pass
* Disease and reagent popup pass
* COLOUR
2022-07-09 04:09:52 -05:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Vera Aguilera Puerto
3e2a8738a9
PopupSystem now uses Filter methods for getting players from entities. ( #4751 )
2021-10-03 16:15:15 +02:00
Vera Aguilera Puerto
0767bd3777
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00