10 Commits

Author SHA1 Message Date
Spatison
462ecb429e [Tweak] Hud UI (#834)
* combat mode ui

* movement ui

* some fix

* fix

* more fix

* fix
2025-09-13 17:38:24 +03:00
Winkarst
dda491ece4 Remove calls to FormattedMessage obsolete methods (#31706)
* Remove FormattedMessage obsolete methods

* Oops
2025-07-19 15:20:15 +10:00
ilmenwe
bfe577b9c7 Unused Varibles and Localization Fixes (#2424)
Removed all unused variables i could find, built and tested on a simple
upstart and clicking trough most systems.
Change Loc references to localization.

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<details><summary><h1>Media</h1></summary>
<p>

"using Robust.Shared.Prototypes;"
to
""

"[dependency] private readonly ISpriteComponent"
to
""

</p>
</details>

---

No CL this isn't player facing.

---------

Co-authored-by: ilmenwe <no@mail.com>
2025-07-12 02:20:02 +10:00
Remuchi
1e363c7346 Revert "Merge pull request #462 from WWhiteDreamProject/revert-460-upstream"
This reverts commit 092dba42e5, reversing
changes made to e6315c2320.
2025-04-20 11:15:45 +07:00
DVONIKS
6c19771020 Revert "Upstream 04.04-18.04" 2025-04-20 06:34:09 +03:00
dootythefrooty
717f8404f0 Abductor Port (#2234)
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# Description

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Explain this PR in as much detail as applicable

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How might this affect the game? The codebase?
What might be some alternatives to this?
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Ports the lone abductor and possibly(?) the duo abductors.

---

# TODO

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A list of everything you have to do before this PR is "complete"
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- [X] Figure out why abductors aren't spawning as the abductor race.
- [X] Make sure it's not a buggy mess.

---

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<details><summary><h1>Media</h1></summary>
<p>

![image](https://github.com/user-attachments/assets/81292bde-ad96-4d08-a30e-87c9bc2df8aa)
</p>
</details>

---
# Credits
Thank to [Starlight ](https://discord.com/invite/wAyQKB78fH)for the
original version!
Darkrell, Rinary, and Landosaur made the funny little guys.

![image](https://github.com/user-attachments/assets/1c62afe9-7fb9-458e-bc61-5745ba3a2a6b)

# Changelog

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🆑 Darkrell, Rinary, Landosaur
- add: The Abductors are here to replace your organs. Gleep Glorp!

---------

Co-authored-by: gluesniffler <159397573+gluesniffler@users.noreply.github.com>
Co-authored-by: Solstice <solsticeofthewinter@gmail.com>
Co-authored-by: SX_7 <sn1.test.preria.2002@gmail.com>
Co-authored-by: Theodore Lukin <66275205+pheenty@users.noreply.github.com>
Co-authored-by: Piras314 <p1r4s@proton.me>
Co-authored-by: Ilya246 <57039557+ilya246@users.noreply.github.com>

(cherry picked from commit ea9f1526868289d20832989cb02f79c76c240918)
2025-04-19 01:45:58 +03:00
DEATHB4DEFEAT
32f538d2ba Fix Buttons Being Yellow Instead of Red (#2129)
# Description

I changed something so long ago but didn't make sure others were changed
to follow.

---

<details><summary><h1>Media</h1></summary>
<p>

![image](https://github.com/user-attachments/assets/9328cf6f-907f-4051-a972-5ae6579e6b01)

![image](https://github.com/user-attachments/assets/fa9e3e7d-3d0a-4193-b51f-20449c068751)

![image](https://github.com/user-attachments/assets/301debf9-0623-4a69-8334-0205ac8ae2a0)

![image](https://github.com/user-attachments/assets/afcc12a4-8068-4091-aa3f-427559b7d1ac)

![image](https://github.com/user-attachments/assets/77c62f0c-8356-4772-ab01-8af543b0f050)

</p>
</details>

---

# Changelog

🆑
- fix: Fixed many buttons being yellow instead of red

---------

Signed-off-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Co-authored-by: Timfa <timfalken@hotmail.com>
(cherry picked from commit ca703ab8d367bbdfc4ab115af4a01964ff597e5f)
2025-04-04 14:31:36 +03:00
deltanedas
f3d2e91091 Fix Autodoc Surgery UI (#1756)
# Description

it was using the wrong id for metadata so casting didnt work

---

# Media

it is infact fixed

![02:17:51](https://github.com/user-attachments/assets/5dda2937-0b97-4a90-a600-921e1628a3ec)

---

:trollface:

Co-authored-by: deltanedas <@deltanedas:kde.org>
(cherry picked from commit 6c27976e4af3fc33b4900b8adc3979ff7d2d78bd)
2025-02-15 00:27:36 +03:00
deltanedas
25df92e23d Port Autodoc Surgery Part Filter (#1728)
## About the PR
The autodoc surgery selection UI now only shows surgeries relevant to
the given part

## Why / Balance
Displaying less irrelevant information to the user makes the UI easier
to understand and use

## Technical details
add filtering logic in PickSurgeryWindow.xaml.cs

## Media

![10:29:33](https://github.com/user-attachments/assets/a41a2022-b5b3-4fa4-a67a-513dbc6860b2)

![10:29:22](https://github.com/user-attachments/assets/54032b09-e3da-4cbf-b1a0-c58d45cdb061)

## Requirements
- [X] I have read and am following the [Pull Request and Changelog
Guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html).
- [X] I have added media to this PR or it does not require an ingame
showcase.

## Breaking changes
no

**Changelog**
🆑 sowelipililimute
- tweak: Autodoc only lists surgeries relevant to the given part, e.g.
it won't suggest that you can lobotomise a left leg

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
(cherry picked from commit 37eb5dc09346d02254187f0e9db96545891a5a81)
2025-02-14 23:37:21 +03:00
gluesniffler
2a33691a1c Ports Shitmed Updates From Goob (#1387)
Lots of stuff. Also moved everything I could to the _Shitmed namespace
as I do in Goob. Will make future ports way faster

# Changelog
🆑 Mocho
- add: Added some fun organs and other thingies, check out the Goob PRs
if you want more details.
- fix: Fixed tons of issues with shitmed. Too many for the changelog in
fact.

(cherry picked from commit 3c9db94102cb25b28a83d51ac8d659fa31fe7d12)
2025-01-13 23:01:51 +03:00