82 Commits

Author SHA1 Message Date
Leon Friedrich
fa3cc39793 Remove inaccurate admin log when moving a held item (#32525)
Remove inaccurate admin log when switching held item

(cherry picked from commit 30ada263157895cbbbff200e638a7d94ace6b421)
2025-09-20 20:33:16 +03:00
Ed
6a634fc84e Displacement maps big update (#30093) 2025-07-12 15:30:27 +10:00
RedFoxIV
efca951b7c [феатуре] ms paint (#279)
* genuinely disappointed

* +

* cleanup

* Update Content.Client/_White/Overlays/CrayonPreviewOverlay.cs

* 123

* 456

* забыл

* ой блять

---------

Co-authored-by: Remuchi <72476615+Remuchi@users.noreply.github.com>
2025-03-05 16:03:22 +02:00
RedFoxIV
6d4215b08d dollar store spookston (#258)
* initial sidestream port

* ru locale

* blyatison

* упс

* jannie qol (#6)

* initial sidestream port

* blyadison

* cs1.4 (#4)

* initial sidestream port
* blyatison

* antitryaska (#7)

* initial sidestream port (still fucked though)

* blyatison

* o fugg (#8) speedmerge

* o fugg

* fugg :-DDD

* attempt numero uno (#9)

* fix desword sound (#10)

* раз уж я тут сижу

* whoops

* shit

---------

Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com>
2025-03-03 14:29:21 +02:00
gluesniffler
2a33691a1c Ports Shitmed Updates From Goob (#1387)
Lots of stuff. Also moved everything I could to the _Shitmed namespace
as I do in Goob. Will make future ports way faster

# Changelog
🆑 Mocho
- add: Added some fun organs and other thingies, check out the Goob PRs
if you want more details.
- fix: Fixed tons of issues with shitmed. Too many for the changelog in
fact.

(cherry picked from commit 3c9db94102cb25b28a83d51ac8d659fa31fe7d12)
2025-01-13 23:01:51 +03:00
PuroSlavKing
db97317bbb [Port] Displacement Maps (#165)
* Displacement Map Visualizer QoL (#27392)

* Update Displacement Map Visualizer.lua

* Add files via upload

* Fix background layer being offset

This was caused by not taking the cel's own bounds into account.
Aseprite doesn't make an image layer "full size" if it only covers a
small part of the sprite.

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>

* Displacement maps now works on any layers (#27405)

* try

* pipupi

* Update ClientClothingSystem.cs

* Update vox.yml

* Update ClientClothingSystem.cs

* Fix Vox clothing in character creation menu (#29709)

Update vox.yml

* Vox displacement updates (#29824)

* more vox displacement maps

* A

* remove vox insuls sprites

* sci magboots

* Update vox.yml

* Update meta.json

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>

* Displacement maps big update (#30093)

* split logic into own system

* add support for different size displacement maps

* some clothes may not use displacement maps

* displacement maps spport hand sprites

* Update DisplacementMapSystem.cs

* rename things

* fuck stencilmask

* fix bugs

* no masks

* Update jumpsuits.yml

* fix species specific sprites

* Update ClothingSystem.cs

* shoes + ears displacement, some bugfix

* Update DisplacementMapSystem.cs

* Vox head displacement map (#30699)

* head displacement for vox

* fixe

* fix index stepping to avoid pushing front layers into back layers (#32553)

Co-authored-by: charlie <charlie.sc.wong@veiwsonic.com>

* Mothroaches can now wear hamster-wearable clothes + pet inventory tweaks (#28956)

* moth displacement + inventory tweaks

* Fix off by 1 on the head sprites

* Move files to main mothroach folder

* Fix mask up a bit

* Fix side mask sprites

* Change format because it changed forever ago

* fix mothroach spawner

* remove nyano femaleMask

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Charlie <mio780308@gmail.com>
Co-authored-by: charlie <charlie.sc.wong@veiwsonic.com>
Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com>
2024-12-15 23:48:19 +10:00
Spatison
a2557f75a6 Upstream (#129) 2024-11-21 17:49:04 +07:00
Pieter-Jan Briers
ccea85136b Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper

Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.

This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.

* Fix a bunch of warnings

* More warning fixes

* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.

* Get rid of some more ISerializationHooks for enums

* And a little more

* Apply suggestions from code review

Co-authored-by: 0x6273 <0x40@keemail.me>

---------

Co-authored-by: 0x6273 <0x40@keemail.me>
(cherry picked from commit 68ce53ae17985876d6d112b764b2144964a9f42e)
2024-02-18 23:02:29 +01:00
AJCM-git
9a6fa17e72 Virtual items cleanup (#23912)
* Virtual items cleanup

* Detail

* Review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 108f001731b9394f98d9ef712b9b777e5b3f8abc)
2024-01-26 22:49:14 +01:00
Leon Friedrich
29584576e7 Merge ActorSystem and IPlayerManager (#21314) 2023-11-12 20:53:33 +01:00
Leon Friedrich
e66c0b5035 Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Leon Friedrich
865370bdca Maybe fix hand test failures (#21157) 2023-10-23 23:53:31 +02:00
DrSmugleaf
9cc8a7fc81 Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
metalgearsloth
a7208af7d6 Add ore bag area pickups (#19358) 2023-09-27 21:59:12 +02:00
metalgearsloth
21fdea5e5a Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
metalgearsloth
d40f478fc6 Remove some erroneous compadd subs (#19576) 2023-08-27 16:08:29 +10:00
Nemanja
98fa00a21f Borgs (#18136)
* Laws

* positronic brain and PAI rewrite

* MMI

* MMI pt. 2

* borg brain transfer

* Roleban support, Borg job (WIP), the end of mind shenaniganry

* battery drain, item slot cleanup, alerts

* visuals

* fix this pt1

* fix this pt2

* Modules, Lingering Stacks, Better borg flashlight

* Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power.

* sprotes

* no zombie borgs

* oh fuck yeah i love a good relay

* charger

* fix the tiniest of sprite issues

* adjustable names

* a functional UI????

* foobar

* more modules

* this shit for some reason

* upstream

* genericize selectable borg modules

* upstream again

* holy fucking shit

* i love christ

* proper construction

* da job

* AA borgs

* and boom more shit

* admin logs

* laws redux

* ok just do this rq

* oh boy that looks like modules

* oh shit research

* testos passo

* so much shit holy fuck

* fuckit we SHIP

* last minute snags

* should've gotten me on a better day
2023-08-12 16:39:58 -05:00
metalgearsloth
fcf01cc6ef Trashbag stuff (#18096) 2023-07-18 21:44:00 +10:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Nemanja
40c6c1c3ae Make item rsis overwrite sprite rsis for inhandvisuals (#16714) 2023-05-23 04:02:13 -06:00
metalgearsloth
7ec256a179 Don't draw handitem offscreen (#16193) 2023-05-07 13:37:05 +10:00
Leon Friedrich
dce29b48f8 Generalize Sprite Views (#15881) 2023-04-29 16:09:07 +10:00
Menshin
c1ef48cee9 Raise hand (un)equipped events on container insert/remove (#15664) 2023-04-24 05:38:52 +10:00
Leon Friedrich
d662175719 Add pickup-drop test and fix hand state handling (#15212) 2023-04-09 03:53:25 +10:00
DrSmugleaf
b947856431 Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
faint
3bf0bd3b3b "Blocked by" string is fluent now (#14713) 2023-03-19 13:36:04 -07:00
metalgearsloth
02aef68dff Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Kara
45da85fec6 Context menu UI backend refactor & better UX (#13318)
closes https://github.com/space-wizards/space-station-14/issues/9209
2023-01-07 19:24:52 -08:00
Leon Friedrich
c60c8e6138 More hand fixes (#12502) 2022-11-09 19:04:47 -06:00
Jacob Tong
74b63e83fd Add alt click to hands (#12330) 2022-11-04 12:36:45 +11:00
Leon Friedrich
ac24d8ee25 Fix two bugs (#12144) 2022-10-23 03:13:25 +11:00
Leon Friedrich
b73d188e67 Fix misc cuffing issues (#12127) 2022-10-22 16:54:28 +11:00
Flipp Syder
a3dafd88dc Oldchat (#11913)
* attempt at moving MainViewport to UIWidget

* oldchat (prototype)

* separate oldchat and default ss14 HUD into their own files

* restores original default game screen logic and adds that logic into separated chat game screen

* hand reloading, several tweaks to port oldchat to main ss14 branch

oldchat is currently not selectable

* screen type cvar, gameplay state screen reloading/loading

* reload screen on ui layout cvar change

* fixes up basic reloading (HUD switching is still very bad)

* some UI widget reloading for main UI screen switching

* alert sync on screen change

* inventory reload

* hotbar margin fix

* chat bubbles above viewport

* whoops

* fixes ordering of speech bubble root

* should fix the chat focus issue (at least in-game, not lobby yet)

* should fix up the lobby/game chat focus

* fixes chat for lobby, turns lobby into a UI state

* viewport UI controller

* viewport ratio selection

* whoops

* adds the /tg/ widescreen ratio

* removes warning from inventory UI controller, adds background to separated chat game screen's chat portion

* menu button reload

* unload menu buttons only from gameplay state shutdown

* bugfix

* character button fix

* adds config options for viewport width/UI layout

* variable naming changes, get or null instead of get to avoid exceptions

* moves entity system get into controller
2022-10-17 17:13:41 -05:00
Leon Friedrich
efac113469 Improve stripping UI (#9768) 2022-10-16 04:00:04 +11:00
Jezithyr
571dd4e6d5 Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
wrexbe
34dfba2619 Move slot UI files around (#11282)
* Move files around for themes
2022-09-14 17:13:28 -07:00
wrexbe
56c2ad6a16 Move/Rename stuff (#11209)
-     Change namespace, and folder of FancyWindow to Content.Client.UserInterface.Controls
-     Change xaml reference from ui to controls in some places
-     Change ClientAlertsSystem from internal to public
-     Change namespace, and folder of HighDivider to Content.Client.UserInterface.Controls
2022-09-11 18:56:21 -07:00
Leon Friedrich
ce24d16593 Remove more server sprite component uses (#9963) 2022-07-27 02:22:49 +10:00
metalgearsloth
8905996cfc Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
Pieter-Jan Briers
a323ba8223 Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b Revert "Fix some friend access violations by allowing others access. (#8594) (#8703) 2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041 Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
Leon Friedrich
bfd95c493b hands ECS (#7081) 2022-03-17 18:13:31 +11:00
Leon Friedrich
593f890b73 Fix drone hat offset (#6978) 2022-03-04 16:02:53 +11:00
Leon Friedrich
c4c238bda9 Add multi-layer in-hand and clothing support (#6740) 2022-03-02 10:29:42 +11:00
Leon Friedrich
ff7d4ed9f6 Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00
Leon Friedrich
49ae383f06 Revert "Actions Rework" (#6888) 2022-02-25 16:55:18 +11:00
Leon Friedrich
5ac5dd6a64 Actions Rework (#6791)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00