Pieter-Jan Briers
610de8f4e6
Rewrite the options menu ( #28389 )
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* Basic attempt at rewriting how the options menu works, move accessibility settings into their own tab.
* Audio tab uses the new options system.
* Rewrite Misc tab
* Clean up heading styling
* Rewrite options tab and other minor cleanup all over the place.
* Documentation comments and minor cleanup.
(cherry picked from commit 07fe1a6b5a0724a266e99781f697f423fe2badd5)
2025-09-20 20:34:40 +03:00
Spatison
462ecb429e
[Tweak] Hud UI ( #834 )
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* combat mode ui
* movement ui
* some fix
* fix
* more fix
* fix
2025-09-13 17:38:24 +03:00
Spatison
876a48458e
[Fix] Исправлен фастмердж #600 ( #606 )
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* commit
* fix
2025-06-19 19:46:24 +03:00
Kutosss
04f875d405
[ADD] Зрение КПБ / Vision IPC ( #600 )
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* шейдер
* спец оверлеи для КПБ
* fastfix
* трейт
* фиксим говно
* Update Content.Client/CombatMode/CombatModeIndicatorsOverlay.cs
* Вайтдримофикация
* нахуй темноту
* Update error.glsl
* Update error.glsl
* Update error.glsl
* Update error.glsl
* Update error.glsl
* Update error.glsl
* Update error.glsl
* опача, подтираем говно
* ойбиля
* Update Resources/Locale/ru-RU/prototypes/entities/mobs/Customization/ipcScreens.ftl
* Кролик хуйни не посоветует(надеюсь)
* Revert changes to shaders.yml
* язаебался
* 1
* Update CRTVisionOverlay.cs
* Update vision.yml
2025-06-18 09:39:11 +03:00
Pieter-Jan Briers
ccea85136b
Random spontaneous cleanup PR ( #25131 )
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* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
---------
Co-authored-by: 0x6273 <0x40@keemail.me >
(cherry picked from commit 68ce53ae17985876d6d112b764b2144964a9f42e)
2024-02-18 23:02:29 +01:00
I.K
11497a9d03
Improve visibility of gun bolts ( #23711 )
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* add overlay
* ??????
(cherry picked from commit dc994f9c66f13f8195b7938f849003dc5b37464d)
2024-01-26 22:11:55 +01:00
Nemanja
cfaaa7d5a2
Fix hostile simplemob rotation ( #20900 )
2023-10-14 22:06:22 +02:00
iacore
8bef6dbeaf
cleanup: remove TargetingDoll-related code ( #20866 )
2023-10-14 22:01:28 +02:00
metalgearsloth
21fdea5e5a
Remove lights compref ( #19531 )
2023-09-27 21:59:12 +02:00
DrSmugleaf
09bce85f19
Fix actions not being usable, ordering, and containers ( #19964 )
2023-09-09 16:14:17 -07:00
metalgearsloth
c9d68023d9
Fix combat mode context menu ( #19743 )
2023-09-03 06:16:34 +10:00
TemporalOroboros
3b02d461a2
Corrects for singularity distortion. ( #13925 )
2023-08-13 09:43:07 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Artjom
2f5f0ea4a1
Reducing the size of new combat mode indicators ( #16170 )
2023-05-06 12:07:54 -04:00
Artjom
a2bf2207a2
New indicators for combat mode ( #15427 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-05-06 15:06:42 +10:00
DrSmugleaf
34bcd042d1
Remove combat mode component reference ( #15206 )
2023-04-08 13:16:48 -07:00
Kara
45da85fec6
Context menu UI backend refactor & better UX ( #13318 )
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closes https://github.com/space-wizards/space-station-14/issues/9209
2023-01-07 19:24:52 -08:00
Jezithyr
571dd4e6d5
Hud refactor ( #7202 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: Jezithyr <jmaster9999@gmail.com >
Co-authored-by: Jezithyr <Jezithyr@gmail.com >
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com >
Co-authored-by: wrexbe <wrexbe@protonmail.com >
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
2022-10-12 10:16:23 +02:00
metalgearsloth
5c48d9257f
Close context menu on entering combat mode ( #11624 )
2022-10-03 18:12:13 -07:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00
metalgearsloth
87c05f2949
Cleanup overlay shaders when done ( #10432 )
2022-08-13 10:58:53 +10:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Leon Friedrich
8a1fd92e2b
Hide Targeting Dummy ( #6580 )
2022-02-08 21:25:12 -07:00
E F R
8bd386dcb0
Overlays: Avoid using IEyeManager whenever possible ( #5709 )
2021-12-10 16:47:21 +11:00
DrSmugleaf
af4eb3c7cd
Fix more errors, client and server now build
2021-12-06 14:00:39 +01:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Acruid
e1e54e9cb1
Removes all dependencies on engine component events. ( #4199 )
2021-06-18 10:49:18 +02:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00