mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
synced 2026-04-17 05:27:38 +03:00
Wizmerge for Station AI (#1351)
<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description the adding AI is now up to y'all because i'm not touching loadout code for name datasets, but it shouldn't be too bad from here --------- Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> Signed-off-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: themias <89101928+themias@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Intoxicating-Innocence <188202277+Intoxicating-Innocence@users.noreply.github.com> Co-authored-by: Saphire <lattice@saphi.re> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: CaasGit <87243814+CaasGit@users.noreply.github.com> Co-authored-by: BramvanZijp <56019239+BramvanZijp@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: NakataRin <45946146+NakataRin@users.noreply.github.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: SlamBamActionman <slambamactionman@gmail.com> Co-authored-by: Doomsdrayk <robotdoughnut@comcast.net> Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Julian Giebel <juliangiebel@live.de> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com> Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com> Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com> Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> Co-authored-by: TGRCDev <tgrc@tgrc.dev> Co-authored-by: Milon <milonpl.git@proton.me> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: Fildrance <fildrance@gmail.com> Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: chavonadelal <156101927+chavonadelal@users.noreply.github.com> Co-authored-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: ArchRBX <5040911+ArchRBX@users.noreply.github.com> Co-authored-by: archrbx <punk.gear5260@fastmail.com> Co-authored-by: Radezolid <snappednexus@gmail.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: EmoGarbage404 <retron404@gmail.com> Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com> Co-authored-by: Velcroboy <velcroboy333@hotmail.com> Co-authored-by: neuPanda <chriseparton@gmail.com> Co-authored-by: neuPanda <spainman0@yahoo.com> Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com> Co-authored-by: Whatstone <whatston3@gmail.com> Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com> (cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
This commit is contained in:
@@ -17,11 +17,15 @@ using Robust.Shared.Random;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
using TimedDespawnComponent = Robust.Shared.Spawners.TimedDespawnComponent;
|
||||
using Content.Server.Atmos.Components;
|
||||
using Content.Server.Atmos.EntitySystems;
|
||||
|
||||
namespace Content.Server.Explosion.EntitySystems;
|
||||
|
||||
public sealed partial class ExplosionSystem
|
||||
{
|
||||
[Dependency] private readonly FlammableSystem _flammableSystem = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Used to limit explosion processing time. See <see cref="MaxProcessingTime"/>.
|
||||
/// </summary>
|
||||
@@ -95,7 +99,7 @@ public sealed partial class ExplosionSystem
|
||||
{
|
||||
// EXPLOSION TODO allow explosion spawning to be interrupted by time limit. In the meantime, ensure that
|
||||
// there is at-least 1ms of time left before creating a new explosion
|
||||
if (MathF.Max(MaxProcessingTime - 1, 0.1f) < Stopwatch.Elapsed.TotalMilliseconds)
|
||||
if (MathF.Max(MaxProcessingTime - 1, 0.1f) < Stopwatch.Elapsed.TotalMilliseconds)
|
||||
break;
|
||||
|
||||
if (!_explosionQueue.TryDequeue(out var queued))
|
||||
@@ -129,11 +133,11 @@ public sealed partial class ExplosionSystem
|
||||
try
|
||||
{
|
||||
#endif
|
||||
var processed = _activeExplosion.Process(tilesRemaining);
|
||||
tilesRemaining -= processed;
|
||||
var processed = _activeExplosion.Process(tilesRemaining);
|
||||
tilesRemaining -= processed;
|
||||
|
||||
// has the explosion finished processing?
|
||||
if (_activeExplosion.FinishedProcessing)
|
||||
// has the explosion finished processing?
|
||||
if (_activeExplosion.FinishedProcessing)
|
||||
{
|
||||
var comp = EnsureComp<TimedDespawnComponent>(_activeExplosion.VisualEnt);
|
||||
comp.Lifetime = _cfg.GetCVar(CCVars.ExplosionPersistence);
|
||||
@@ -202,7 +206,8 @@ public sealed partial class ExplosionSystem
|
||||
DamageSpecifier damage,
|
||||
MapCoordinates epicenter,
|
||||
HashSet<EntityUid> processed,
|
||||
string id)
|
||||
string id,
|
||||
float? fireStacks)
|
||||
{
|
||||
var size = grid.Comp.TileSize;
|
||||
var gridBox = new Box2(tile * size, (tile + 1) * size);
|
||||
@@ -221,7 +226,7 @@ public sealed partial class ExplosionSystem
|
||||
// process those entities
|
||||
foreach (var (uid, xform) in list)
|
||||
{
|
||||
ProcessEntity(uid, epicenter, damage, throwForce, id, xform);
|
||||
ProcessEntity(uid, epicenter, damage, throwForce, id, xform, fireStacks);
|
||||
}
|
||||
|
||||
// process anchored entities
|
||||
@@ -231,7 +236,7 @@ public sealed partial class ExplosionSystem
|
||||
foreach (var entity in _anchored)
|
||||
{
|
||||
processed.Add(entity);
|
||||
ProcessEntity(entity, epicenter, damage, throwForce, id, null);
|
||||
ProcessEntity(entity, epicenter, damage, throwForce, id, null, fireStacks);
|
||||
}
|
||||
|
||||
// Walls and reinforced walls will break into girders. These girders will also be considered turf-blocking for
|
||||
@@ -267,7 +272,7 @@ public sealed partial class ExplosionSystem
|
||||
{
|
||||
// Here we only throw, no dealing damage. Containers n such might drop their entities after being destroyed, but
|
||||
// they should handle their own damage pass-through, with their own damage reduction calculation.
|
||||
ProcessEntity(uid, epicenter, null, throwForce, id, xform);
|
||||
ProcessEntity(uid, epicenter, null, throwForce, id, xform, null);
|
||||
}
|
||||
|
||||
return !tileBlocked;
|
||||
@@ -302,7 +307,8 @@ public sealed partial class ExplosionSystem
|
||||
DamageSpecifier damage,
|
||||
MapCoordinates epicenter,
|
||||
HashSet<EntityUid> processed,
|
||||
string id)
|
||||
string id,
|
||||
float? fireStacks)
|
||||
{
|
||||
var gridBox = Box2.FromDimensions(tile * DefaultTileSize, new Vector2(DefaultTileSize, DefaultTileSize));
|
||||
var worldBox = spaceMatrix.TransformBox(gridBox);
|
||||
@@ -318,7 +324,7 @@ public sealed partial class ExplosionSystem
|
||||
foreach (var (uid, xform) in state.Item1)
|
||||
{
|
||||
processed.Add(uid);
|
||||
ProcessEntity(uid, epicenter, damage, throwForce, id, xform);
|
||||
ProcessEntity(uid, epicenter, damage, throwForce, id, xform, fireStacks);
|
||||
}
|
||||
|
||||
if (throwForce <= 0)
|
||||
@@ -332,7 +338,7 @@ public sealed partial class ExplosionSystem
|
||||
|
||||
foreach (var (uid, xform) in list)
|
||||
{
|
||||
ProcessEntity(uid, epicenter, null, throwForce, id, xform);
|
||||
ProcessEntity(uid, epicenter, null, throwForce, id, xform, fireStacks);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -392,7 +398,7 @@ public sealed partial class ExplosionSystem
|
||||
|
||||
// don't raise BeforeExplodeEvent if the entity is completely immune to explosions
|
||||
var thisDamage = GetDamage(uid, prototype, originalDamage);
|
||||
if (!thisDamage.Any())
|
||||
if (thisDamage.Empty)
|
||||
return;
|
||||
|
||||
_toDamage.Add((uid, thisDamage));
|
||||
@@ -429,7 +435,8 @@ public sealed partial class ExplosionSystem
|
||||
DamageSpecifier? originalDamage,
|
||||
float throwForce,
|
||||
string id,
|
||||
TransformComponent? xform)
|
||||
TransformComponent? xform,
|
||||
float? fireStacksOnIgnite)
|
||||
{
|
||||
if (originalDamage != null)
|
||||
{
|
||||
@@ -438,6 +445,17 @@ public sealed partial class ExplosionSystem
|
||||
{
|
||||
// TODO EXPLOSIONS turn explosions into entities, and pass the the entity in as the damage origin.
|
||||
_damageableSystem.TryChangeDamage(entity, damage, ignoreResistances: true);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// ignite
|
||||
if (fireStacksOnIgnite != null)
|
||||
{
|
||||
if (_flammableQuery.TryGetComponent(uid, out var flammable))
|
||||
{
|
||||
flammable.FireStacks += fireStacksOnIgnite.Value;
|
||||
_flammableSystem.Ignite(uid, uid, flammable);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -706,14 +724,14 @@ sealed class Explosion
|
||||
{
|
||||
_currentIntensity = _tileSetIntensity[CurrentIteration];
|
||||
|
||||
#if DEBUG
|
||||
#if DEBUG
|
||||
if (_expectedDamage != null)
|
||||
{
|
||||
// Check that explosion processing hasn't somehow accidentally mutated the damage set.
|
||||
DebugTools.Assert(_expectedDamage.Equals(_currentDamage));
|
||||
_expectedDamage = ExplosionType.DamagePerIntensity * _currentIntensity;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
_currentDamage = ExplosionType.DamagePerIntensity * _currentIntensity;
|
||||
|
||||
@@ -812,7 +830,8 @@ sealed class Explosion
|
||||
_currentDamage,
|
||||
Epicenter,
|
||||
ProcessedEntities,
|
||||
ExplosionType.ID);
|
||||
ExplosionType.ID,
|
||||
ExplosionType.FireStacks);
|
||||
|
||||
// If the floor is not blocked by some dense object, damage the floor tiles.
|
||||
if (canDamageFloor)
|
||||
@@ -829,7 +848,8 @@ sealed class Explosion
|
||||
_currentDamage,
|
||||
Epicenter,
|
||||
ProcessedEntities,
|
||||
ExplosionType.ID);
|
||||
ExplosionType.ID,
|
||||
ExplosionType.FireStacks);
|
||||
}
|
||||
|
||||
if (!MoveNext())
|
||||
|
||||
Reference in New Issue
Block a user