diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml index 0d76128e71..2d0bd0fa8e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml @@ -209,9 +209,9 @@ sprite: Objects/Weapons/Melee/e_sword_double.rsi - type: Reflect enabled: true - reflectProb: 1 + reflectProb: .80 #DeltaV: 80% Energy Reflection but no ballistics. spread: 75 reflects: - - Energy #DeltaV: 100% Energy Reflection but no ballistics. + - Energy #DeltaV: 80% Energy Reflection but no ballistics. - type: UseDelay delay: 1