No spead merge (#475)

* Revert "[GoobPort] WIZ REAL (#465)"

This reverts commit 091a8ff433.

* fix local
This commit is contained in:
Spatison
2025-04-26 10:50:32 +03:00
committed by GitHub
parent 41606db2c5
commit 2a10c02eb5
949 changed files with 1467 additions and 42235 deletions

View File

@@ -16,7 +16,7 @@ public partial class PolymorphSystem
/// Need to do this so we don't get a collection enumeration error in physics by polymorphing
/// an entity we're colliding with
/// </summary>
private Queue<PolymorphQueuedData> _queuedPolymorphUpdatesCollide = new();
private Queue<PolymorphQueuedData> _queuedPolymorphUpdates = new();
private void InitializeCollide()
{
@@ -25,7 +25,7 @@ public partial class PolymorphSystem
public void UpdateCollide()
{
while (_queuedPolymorphUpdatesCollide.TryDequeue(out var data))
while (_queuedPolymorphUpdates.TryDequeue(out var data))
{
if (Deleted(data.Ent))
continue;
@@ -46,7 +46,7 @@ public partial class PolymorphSystem
_whitelistSystem.IsBlacklistPass(component.Blacklist, other))
return;
_queuedPolymorphUpdatesCollide.Enqueue(new (other, component.Sound, component.Polymorph));
_queuedPolymorphUpdates.Enqueue(new (other, component.Sound, component.Polymorph));
}
}