Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)

* Add BreakOnDropItem, update do afters, remove unnecessary declarations

* bola

* Changed my mind about the nuke

* gennies too

* Make the comments more clear.

* Sorry for the trailing commas

* Revert "Sorry for the trailing commas"

This reverts commit e60fd9a30977393df3344948e6d5c0ce035723cd.

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

(cherry picked from commit 190ceda02eab7b3eee7d34542c35e5a3f4a8b487)
This commit is contained in:
Plykiya
2024-08-08 14:39:46 +03:00
committed by Spatison
parent 7a973d4503
commit 291ee6cd15
28 changed files with 45 additions and 53 deletions

View File

@@ -61,8 +61,7 @@ public sealed class MagicMirrorSystem : SharedMagicMirrorSystem
DistanceThreshold = SharedInteractionSystem.InteractionRange,
BreakOnDamage = true,
BreakOnMove = true,
BreakOnHandChange = false,
NeedHand = true
NeedHand = true,
},
out var doAfterId);
@@ -116,7 +115,6 @@ public sealed class MagicMirrorSystem : SharedMagicMirrorSystem
{
BreakOnDamage = true,
BreakOnMove = true,
BreakOnHandChange = false,
NeedHand = true
},
out var doAfterId);
@@ -169,7 +167,6 @@ public sealed class MagicMirrorSystem : SharedMagicMirrorSystem
{
DistanceThreshold = SharedInteractionSystem.InteractionRange,
BreakOnDamage = true,
BreakOnHandChange = false,
NeedHand = true
},
out var doAfterId);
@@ -222,8 +219,7 @@ public sealed class MagicMirrorSystem : SharedMagicMirrorSystem
{
BreakOnDamage = true,
BreakOnMove = true,
BreakOnHandChange = false,
NeedHand = true
NeedHand = true,
},
out var doAfterId);