using Avalonia; using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; namespace Nebula.Launcher.Views; public partial class MainWindow : Window { // This constructor is used when the view is created by the XAML Previewer public MainWindow() { InitializeComponent(); } // This constructor is used when the view is created via dependency injection public MainWindow(MainView mainView) : this() { Control.Content = mainView; #if DEBUG this.AttachDevTools(); #endif } private void Minimize_Click(object? sender, RoutedEventArgs e) { WindowState = WindowState.Minimized; } private void Maximize_Click(object? sender, RoutedEventArgs e) { WindowState = WindowState == WindowState.Maximized ? WindowState.Normal : WindowState.Maximized; } private void Close_Click(object? sender, RoutedEventArgs e) { Close(); } private void InputElement_OnPointerPressed(object? sender, PointerPressedEventArgs e) { BeginMoveDrag(e); } }